That on its own is stunning, and when you do add in contemporary Iraq, ISIS, and the religious aspect, this game feels like a tinder box ready to explode. That’s a narrative you don’t see often in films or books, let alone video games. This is a game in which you play an escaped female slave – possibly a sex slave – who seeks revenge by joining a militia and fighting against them. Can’t wait to hear this is an “SJW” gameĭivorced of the real life inspirations, looking at other games will tell you Insurgency: Sandstorm is still a risk. And this is something the mainstream should look at, because what New World Interactive is doing is nothing short of courageous when you look at previous games that tried anything like this. No matter what kind of amazing high wire act they put on, they’re going to come under fire from somebody once the mainstream press catches wind of this. Eventually EA gave in and removed the Taliban as a playable faction.ĭeveloper New World Interactive has a very fine like to walk here. The debate was fierce, with several news outlets decrying the game, which eventually led to it getting banned from US military bases. Medal of Honor, meanwhile, had a multiplayer mode that let players take control of Taliban fighters and kill American soldiers. The backlash was so overwhelming that Konami dropped the game, and it has since been canceled. It would have been a tactical shooter, not unlike Full Spectrum Warrior, and would have followed a real group of US Marines that took part in the battle. Six Days in Fallujah, announced in 2009, depicts the 2005 Battle of Fallujah, the bloodiest battle of the Iraq War. The most well-known firestorms are Konami’s Six Days in Fallujah, and EA’s Medal of Honor. There are a few here and there, such as Heavy Fire: Afghanistan, and they always come under fire for being insensitive. But can you blame them?Īs a rule of thumb, video games don’t touch modern day conflicts. But a game about an escaped female slave fighting what is basically ISIS? That’s enough to make even the most seasoned game journo spit out their coffee. That’s not the kind of video game you expect to hear about at E3, is it? Usually the game show is typically a hype generator, showing off the latest Call of Duty, Halo, and Star Wars games. Insurgency: Sandstorm is a first-person shooter in which you play a Kurdish woman who just escaped slavery, and is now fighting a group of “radical terrorists” as a rebel militant in Iraq.
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Contains basic major, minor and dominant chord forms, plus extensions such as minor 7b5, 9th, 11th, 13th, etc. Mandolin Chords, Pocketbook Deluxe Series by William BayĪ comprehensive 96- page, pocket/case sized perfect- bound book of chord dictionary for today's mandolin player. Offers guidance for reading music, tuning, movable chords and chord derivations on the ukulele. Harnsberger, Nathaniel Gunod - Alfreds Ukulele Chord Chart. It also contains a useful diagram showing all of the notes on the fretboard. As well as pages showing all of the most common chord shapes, you will also find information on reading music, movable chords, tuning and more. Numerous diagrams and fingering photos enhance clearly presented course material to ensure you easily grasp every concept. Book Cover of Peter Kruse - 2 and 3 Chord Ukulele Songs: 30 Popular Beginner. Ukulele Chord Dictionary This neat little book is ideal to carry with you in your pocket or ukulele case. 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Mass Loaded Vinyl (MLV) is a safe, non-toxic vinyl acoustic noise barrier designed to hang as a limp mass in a variety of soundproofing applications. You are here: Home > Barrier > Mass Loaded Vinyl MLV Tweetbot 6 is now available in the App store. Tapbots, the company behind Tweetbot, has released a major update for the iPhone and iPad. He's been gaming since the Atari 2600 days and still struggles to comprehend the fact he can play console quality titles on his pocket computer. Tweetbot 6 released with new subscription pricing. Existe la posibilidad de que Twitter esté a punto de perder utilidad y muchos de estos pequeños bots que hacen cosas como borrar automáticamente Tweets por ti o, lo que es más. Oliver also covers mobile gaming for iMore, with Apple Arcade a particular focus. Current expertise includes iOS, macOS, streaming services, and pretty much anything that has a battery or plugs into a wall. Its free to download the Tweetbot 6 app, but if you want to do anything more than scroll through your timeline, you will have to subscribe. Since then he's seen the growth of the smartphone world, backed by iPhone, and new product categories come and go. Having grown up using PCs and spending far too much money on graphics card and flashy RAM, Oliver switched to the Mac with a G5 iMac and hasn't looked back. At iMore, Oliver is involved in daily news coverage and, not being short of opinions, has been known to 'explain' those thoughts in more detail, too. Tweetbot will continue to improve as the new API does. Version 6 is built on Twitter’s V2 API which includes features like the ability to view Twitter polls, cards, and more tweet data. Purchase Only Developer: Tapbots LLC Software Cost: 9. Tweetbot is an award-winning Twitter client for iOS and the Mac. He has also been published in print for Macworld, including cover stories. 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In this method to calculate the F1 score of the model, the user needs to first create the model regarding the given data then the user needs to calculate the confusion matrix of that model, further the err_metric() function with the confusion matrix pass as its parameter to the f1 score of the built model in the R programming language.Įxample: In this example, we will be simply creating a model of logistic regression of the given data set and then using the err_metrics() function to calculate the f1 score in the R programming language. Fourth, a season specific factor, representing the relative difficulty of scoring in a given season. Bahrain Bahrain International Circuit Top Setups Difficulty Calculator Leaderboard. For every second you are faster than your teammate, drop it by 10 and vice versa if you’re slower, and keep redoing the test until you find yourself in a sweet spot of being roughly the same sort of pace. 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I really like the finish on the keyboard. The integrated kickstand is another brilliant touch, allowing you to adjust the angle of the display up to 170°, supported by a pair of industrial looking and very strong hinges. One element I love is the transparent RGB backlit panel at the rear, offering a glimpse of the motherboard and circuitry inside. The ASUS ROG Flow Z13 is absolutely stunning, with some eye-catching design flourishes that elevate the visual appeal without looking gaudy. It truly is one system that can do everything. You’ve got a portable media and gaming system, a high-performance laptop, dedicated desktop gaming at home, and if you often head into the office you can keep another setup ready to go using the Thunderbolt USB-C connector. Now that the world is opening up again, this combination of powerhouse laptop/tablet hybrid and potent eGPU makes a lot of sense. When you get home, you are one (enormous) connector away from a true desktop gaming experience with zero fuss. This allows you to enjoy competent mobile gaming performance when you’re travelling, whilst leaving your XG Mobile docked at home connected to your monitor/s, keyboard and mouse. This time, we have received the ROG XG Mobile eGPU, which houses a full-power mobile RTX 3080 16GB with a TGP of 150W. It was a phenomenal portable workhorse but gaming on it was uninspiring. When I reviewed the Flow X13, we didn’t get the eGPU, so were restricted to the criminally underperforming GTX1650. The ROG Flow Z13 has another trick up its sleeve, though. In comparison with other tablets/convertible systems, there’s no contest if you’re into gaming, and it even holds up well against dedicated gaming laptops. The Flow Z13 is a very capable portable gaming system – the RTX 3050Ti only has a TGP of 40W, so you’re realistically looking at 60fps at medium settings for most AAA games, but for competitive titles like CS:GO, Halo Infinite, Fortnite and R6: Siege, you can feasibly hit the display’s 120Hz refresh rate with a bit of tweaking. Inside the Flow Z13 is a brand new 12th-gen Intel i9-12900H CPU, 16GB soldered DDR5-5200 memory (32GB can be specified at purchase, but not upgraded), a 1TB PCIe 4.0 SSD and an Nvidia GeForce RTX 3050Ti. The version of the Flow Z13 we have in for testing is a compact juggernaut, with specs that put many desktop systems to shame. With the graphics work offloaded, all of the Z13’s cooling is focused on the CPU, which barely topped 80℃ at full chat. This has given it the best thermal performance of any gaming system I’ve tested when connected to the eGPU. It’s a remarkable piece of engineering, with all of the components housed behind the screen in the main chassis, but it still has exceptional cooling, venting hot air from the top of the notebook. Unlike the X13, the Z13 has a removable keyboard, so can be used much more comfortably as a tablet. When I first saw the Flow Z13 I assumed it was just an updated version of the Flow X13, but it’s so much more. The ASUS ROG Flow Z13 is the ultimate portable desktop replacement when combined with the ROG XG Mobile As a despicable villain I think he worked. Finally, Knoth, who committed suicide, was certainly interesting. Laird and Nick were interesting and maybe the best villains in the game, but their deaths? It felt anti-climactic to be honest. It makes the main character look really weak. You could be taken out by one without issue. I mean, it made no sense given their condition. I don't get how they were able to kill Blake. In large numbers I'm sure they would have been strong, but these people were frail and dying. I didn't get the Scalled, even though they admittedly looked creepy they were syphilitics who were starving. I think it would have broken up the monotony of the game and would have made it feel more brilliant. This would have been better as strictly a psychological horror experience where you can't die. I think they were great at flushing out some of the story, but the monster (whatever it is) feels really out of place. I felt like this character and story arc needed to be flushed out more, and not just through notes laying around. I just didn't like Val and felt like their story fell a bit short, even though it had the potential to be really interesting. I felt Val was just an uninteresting, extremely unlikable in a bad way. I actually hated that, even though her death scene admittedly was relieving to see since she was such a bad person, I guess. Except the last encounter at the end where she dies. Her scenes certainly felt tense and made you feel like you were actually running for your life. While I hated my first encounter with Marta, I found her pretty scary throughout most of the encounters you have with her. *SPOILERS* And here's some of the stuff in specific I did and didn't like. I also liked the setting, even if it was cliche and unoriginal, I think it set the mood quite well. Numerous enough to feel like there was some kind of real variety there. It was certainly tense, and the story was interesting, even if the ending needed more to it (I'll touch more on that in the spoilers). It certainly was scary when it tried to be. I also felt like the game relied too much on using the night vision mode on the camera and that the sound detector was kind of worthless in most of the game. The framerates would also randomly drop (and some play throughs it wouldn't, even in the exact same spot) which also gave me some difficulty playing. I often found myself getting stuck on a big pile of nothing and being killed in the process. Sometimes the controls felt off and I also found myself dying a lot because of the game and not my own inability to play. I love a good challenge in a game, but I want to feel more terrified while playing a horror game than I want to be challenged, and it seems like the game tried so hard to be the latter it sacrificed horror elements at times in the process. The game is certainly scary, at parts, but the trial-and-error gameplay style switches it from "scary" to "frustratingly annoying" real quick, and a few gameplay tweaks could have changed this. I have to say, where it it succeeds it excels and where it fails it fails badly. *SPOILERS AT THE END* I will give a warning before I start spoiling things. This review contains spoilers, click expand to view. On the next screen, you’ll see a list of options.Ĭhoose ‘Schedule’ (because we are going to be setting a daily schedule for the coffee machine to turn on and off at a set time each day): Give your routine a name (I’ll call mine ‘Coffee Machine On’): Now go into the Alexa app and you will see your new smart plug.ĭuring the setup process in the TP-Link app, I called my smart plug ‘Kitchen smart plug’ and so that’s how it now appears in the Alexa app:Ĭlick on your new smart plug and then tap on ‘Create a Routine’: Once the smart plug app is linked to Alexa, you’ll see a message like this: Next, follow the setup instructions in the smart plug app, and eventually, you will be asked if you want to link the app to Amazon Alexa or Google Home. Whatever brand of smart plug you purchased, it will have its own app, and you need to add your smart plug that that app before going any further: In my case, this is an app called ‘TP-Link Tapo’. The first thing to do is download to your smartphone the app for your smart plug. I’m going to be using my smart plug as a timer, to turn the coffee machine on and off at a set time each day. Go ahead and plug the smart plug into an outlet: This time, I’m going to be adding a Tapo TP-Link smart plug: So now that we’ve set up a smart plug as a timer on Google Home, let’s do the same thing on Amazon Alexa. You can now set up a schedule so that your smart plug works as a timer, turning your appliances on and off at different times of the day: How To Set Timers On Smart Plugs – Alexa Google Home will then ask you to choose a home to add the device to and which room you want to add it to.Īnd that’s it – your smart plug timer has been added to Google Home. Go ahead and select the smart plug that you added to Smart Life. Once you’ve done that, you’ll see a screen where it asks you which of your Smart Life devices you want to add to Google Home. Hit the ‘Link Now’ button and then authorize Google to have access to your Smart Life devices. You’ll now be taken to another screen where you enter your Smart Life email and password. On the next screen, type ‘smart life’ into the search field and then choose the Smart Life option. Open the Google Home app and press the plus icon in the top left of the screen.īecause we have already set up this device in the Smart Life app, you don’t need to set it up as a new device in Google. Now that your smart plug is connected to the Smart Life app and has been named, you are now going to add it to Google Home. This is the name you’ll be using in voice commands with Google or Alexa. Give it a name that tells you which room of the house it is in (e.g. You’ll now see a new screen where you can name your smart plug. You’ll know when the device has been added to the app because the light will stop flashing and turn solid. The Smart Life app will now scan your smart plug and add it to the app. The app will now ask you if your smart plug is blinking fast or slow. The next thing you need to do is enter your Internet WiFi password into the Smart Life app. Look for the section that says ‘Sockets’ and then choose the type of socket you have. You’ll now see a new screen that shows you all the different types of smart plugs that Teckin makes. Now go into the Smart Life app and press the blue plus icon in the top right corner. Make sure that the blue light on the left side of the plug is flashing. Once you’ve done that, plug your Teckin smart plug into an outlet. You’ll now be prompted to create a Smart Life account. The device I will use for this demo is the Teckin smart plug.įirst of all, download the Smart Life app, either the Android version or the iOS version, depending on which smartphone you have: How To Set Timers On Smart Plugs – Google Home It sounds a bit complicated but it’s really not. Once you’ve done that, you then link the plug through the proprietary software to your smart home hub. With most smart plugs, you first need to connect the plug to its own proprietary app. In this article, I’ll show you how to set timers on smart plugs, using the two most popular home automation softwares: Google Home and Amazon Alexa. What turns a smart plug into a timer is the home automation software. If you lose a ship, all resources associated with it are gone! Manage your resources, modify your fleet, fight an intelligent race of aliens, and all this to find your place in the universe and learn the truth about your own species.Įxtract valuable resources from all over the galaxy! Control and manage them wisely! Don’t run out of food and fuel, and adjust your ships to your and your crew’s needs. Star Exodus will take you on a journey through barren space and put your survival skills to the test! Survive wandering through the cold space. Either way, fans of the franchise will appreciate being immersed in the woods of Burkittsville and the sinister lore that surrounds it.Star Exodus is a single-player, real-time strategy game defined by exploration and player’s choices.īe ready to wander around the endless space, where you have to fight for resources, manage them and take care of your crew. Its inherently episodic format, intriguing mythology, and cryptic mystery could lend itself to a True Detective-esque event series. I’ll continue to approach any new extension of the Blair Witch universe with cautious optimism, but I’d love to see an adaptation of Hunt a Killer’s game. The mystery continues to unravel in a second season, also available as a box set. True to the source material, some questions are left unanswered, with the ambiguity serving to amplify the creepiness. The completion of each box yields an audio message from Rosemary setting up the next chapter, culminating with a finale as chilling as the original Blair Witch Project. The $150 price tag may seem a little steep, but each box provides at least an hour, sometimes two, of unique gameplay (give or take, largely dependent on the user’s reading comprehension and puzzle solving abilities) plus a bunch of neat tchotchkes. Hunt a Killer originally released the Blair Witch game through a monthly subscription, but the six-part first season has since been collected in a box set. Each one includes a QR code with recaps, hints, and solutions presented in an intuitive manner to provide assistance without spoiling the entire experience. (If you’re rolling solo, I recommend amplifying the atmosphere with the eerie sounds of Adam Wingard’s Blair Witch soundtrack and Andy Fosberry’s Blair Witch-inspired Blair, Maryland.) Despite similarly structured gameplay, the boxes are increasingly challenging. The self-guided game can be played individually or with a group. The heavy reliance on this format can border on tedium, but cracking the code is ultimately rewarding. The documents often reveal a cipher to help decode hidden messages. I found the perusal of the various paraphernalia Rosemary sends in each mailer - maps, police reports, historical records, handwritten notes, and the victim’s personal artifacts - to be the most engaging aspect of the game. While local law enforcement is quick to write it off as a runaway, Rosemary believes the mystery may be linked to the legend of a witch that is said to haunt the local woods. Armed with a blacklight pen, you’re employed by Rosemary Kent to investigate the disappearance of her 15-year-old son who went missing in the rural town of Burkittsville, Maryland. Upon opening the first of six boxes, I was immediately impressed by the attention to detail of the ARG-style world building. Knowledge of the video game or even the movie is not necessary for the experience, although those with a familiarity are rewarded with Easter eggs. Characters from Bloober Team’s Blair Witch video game are also incorporated. Respectful to the existing lore while expanding upon it in meaningful ways, Hunt a Killer uses the mythology established in the original film to launch a chilling new tale in the Blair Witch universe. Founded in 2016, the company disrupts conventional storytelling and tabletop gaming with interactive mystery games played via subscription-based boxes delivered to your door on a monthly basis. I’ve played other escape-room-in-a-box type games, which can be quite enjoyable but are never as involving as what Hunt a Killer has crafted in conjunction with Lionsgate. Hunt a Killer‘s Blair Witch immersive game is arguably the most effective use of the property since 1999. While I enjoy both Book of Shadows: Blair Witch 2 and Blair Witch to varying extents, the original film captured lightning in a bottle - from the innovative found footage concept to its revolutionary viral marketing campaign - that simply cannot be replicated without drastic reinvention. I can’t help but be excited about a new Blair Witch Project movie in the works, but past experience urges me to temper my expectations. |